Me, Ill stick with last years sharper, home run-happy PS2 edition. If you can stomach the so-so graphics, big cursors and limited hit variety.go for it. On the up side, its relatively bug free, and the towering home runs and dynamic cameras that show them are still top-notch (the best in the genre).
Singles flow like wine, yet triples and doubles are as rare as the North American Tree Sloth (OK, maybe not that rare). My final gripe: Compared to last years PS2 version, the frequency of home runs has been scaled back, but the variety of hits is still flat. The throwing animations in particular are chop, chop, choppy. While thats not terribly distracting, the choppy framerate is. They all look tike they came from the same warped model. In this slugger, some of the stadiums like Wrigley Field look OK, but the players are out of proportion (big legs, small torso, big head). For starters, I expect Xbox titles to look one click shy of magnificent, or at least better than a PS2 game.
With TriplePlay, you can connect to vast universe of virtual instruments, synthesizers, and plugins, previously only accessible to keyboards.
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This edition, however, is testing my allegiance. TriplePlay is a revolutionary, high-performance MIDI Guitar Controller and Software that seamlessly connects to any device that accepts USB MIDI, including Mac, PC, and iOS. But honestly, I dont mind in fact, Ive been waving the Triple Play love flag for several years now. The Triple Play series fits into the second category like a key in a lock. Baseball games fall into two categories: the painfully realistic type that your grandpa would dig (if he actually played games) and those that your little brother loves because he can hit cannon-shot home runs with his eyes closed.